Nick Bartoletti

  • 3D
  • Video
  • Installation
  • Music
  • About
Modeled/Rigged in 3DS Max. Sculpted in Zbrush. Textures/materials in Substance Painter. Lit and rendered in Unity.
DrizztSword-featuredImage
Model, Zbrush sculpt, texturing & shading. Rendered in VRay
drizzt
GraveTitanAR
Decibel Festival 10th Anniversary: Pop Up Art Show
ToD02
GiftPack
Ugin as seen in the trailer
TadaoAndo_timelapse
saheelicover
BetrayalLogo
SOI
SOIhero
istevalcover
2D concept art. Created in Photoshop
MTG_BFZ-reveal
GiltspireAvenger